ENLIGHTENED FIELD GUIDE

+Gamma Hong Kong Anomaly

14 March 2026
14:00 – 17:00 HKT
Hong Kong

Event Components

Six scored components make up the +Gamma Anomaly. The four bolded events are the primary Saturday afternoon battles in the Anomaly Zone.

10 SP

Stealth Ops

Fri 17:00 – 00:00

Competitive physical/mental challenges hosted by GORUCK.

10 SP

Urban Ops

Sat 09:00 – 13:00

Competitive physical/mental challenges hosted by GORUCK.

100 SP

Battle Beacons

Sat 14:00 – 17:00

Capture and hold portals with Rare Battle Beacons deployed by NIA.

100 SP

Flash Shards

Sat 14:00 – 17:00

Link portals to guide Shards to Target Portals for points.

40 SP

Anomaly Bounty

Sat 14:00 – 17:10

Complete 5 assigned bounties via Dispatch for tokens and points.

40 SP

Anomaly Uniques

Sat 14:00 – 17:00

Hack unique portals in the Anomaly Zone for averaged scoring.

Total Season Points 300

Anomaly Day Timeline

Hong Kong — Saturday, 14 March 2026. All times in HKT.

~13:20

Team Assembly

Report to your Team Lead's designated location. Gear check, comms check, final briefing.

14:00

START: Anomaly Window Opens

Battle Beacons Wave 1 begins. Flash Shards manifest. Bounty tracking starts.

14:00–17:00

COMBAT

Follow orders. Move fast. Hack portals. Finish bounties. Shards jump every ~10 minutes.

17:00

END: Anomaly Window Closes

Stop fighting. Submit bounties. Last Shard movement occurs.

~17:30

Group Photo

Check local chats for landmark location. Cross-faction or faction photo!

Evening

After Party

Relax, socialize. Check local chats for location details.

What to Prepare

Hardware

  • Your phone (fully charged)
  • Portable charger — essential!
  • Wired earphone (for Zello comms)
  • Food & water

Software

  • Ingress
  • IITC (optional, experienced agents)
  • Zello (verbal comms)
  • Telegram (text + location sharing)

DO

  • Keep portals green and strong as instructed
  • Hack unique portals for Anomaly Uniques
  • Finish all bounties
  • Follow your Team Lead's instructions!
  • When in doubt, ask your Team Lead

DON'T

  • NO YOLO LINK
  • DON'T BURST ADA PORTAL

Detailed Rules

Battle Beacons

100 SP
Waves: 6 waves, 30 min each
Deployed by: NIASection14

Your job: Capture and hold the Battle Beacon portals at each checkpoint.

Beacon Checkpoint Scoring

Non-Volatile
CP12
+
CP23
+
CP34
=
9
Volatile (3x)
CP16
+
CP29
+
CP312
=
27

Category Classification (Link/Field/Reso) has no impact. Season Points are calculated from each faction's best single wave score, distributed proportionally.

W114:00–14:30
W214:30–15:00
W315:00–15:30
W415:30–16:00
W516:00–16:30
W616:30–17:00

Flash Shards

100 SP
Waves: 6 waves, 30 min each
Per Wave: 4 Targets/Faction + 13 Shards
Jump Interval: ~10 min

Your job: Build and maintain L4+ links to guide shards toward your faction's Target Portals. Destroy enemy links to block their shards.

Wave Lifecycle

Each 30-minute wave follows the same pattern. 6 waves total from 14:00 to 17:00.

+0 +2 +10 +20 +30 +31 Manifest 4 Targets + 13 Shards Jump 1 Jump 2 Jump 3 De-manifest
Shards and Targets only spawn on Anomaly Zone portals, but shards can travel to any portal.
Final wave at ~16:32. Last shard movement at ~17:00.

Movement Rules

L4 L4
L4+ Links Only Both portals must be Level 4 or higher
Every ~10 Minutes Max 3 jumps per wave before de-manifest
?
Random Path If multiple links exist, shard picks one randomly
No Backtracking Won't return to a portal visited in the last 150 minutes
Locks on Target Shards stop and lock when they reach a Target Portal
Stuck? Teleport If unmoved for 150 min, may randomly teleport nearby

Shard Jump Scoring

Each shard jump can award up to 3 types of points. These examples cover all possible outcomes.

A B
+1 to link owning faction
= 1 pt
Not a Target Portal · no distance bonus
≤ 499.5m, or > 499.5m but outside Anomaly Zone
A B > 499.5m
+1 to link owning faction
+1 to link owning faction (distance bonus)
= 2 pts
Not a Target Portal · with distance bonus
> 499.5m and lands on Anomaly Zone portal
A Target
+1 to link owning faction
+6 to target artifact faction
= 7 pts
Target Portal (< 4 shards) · no distance bonus
≤ 499.5m, or > 499.5m but outside Anomaly Zone
A Target > 499.5m
+1 to link owning faction
+1 to link owning faction (distance bonus)
+6 to target artifact faction
= 8 pts
Target Portal (< 4 shards) · with distance bonus
> 499.5m
The 6 pts go to the faction whose target artifact it is — regardless of who controls the portal! After 4 shards land on a target, additional shards score 0 target pts.

Season Points calculated from each faction's best single wave score, distributed proportionally.

Anomaly Bounty

40 SP
Time: 14:00 – 17:10
Tasks: 5 Bounties, not restartable

Your job: Complete all 5 bounties from the Dispatch campaign before 17:10.

1 Deploy a Resonator 3,000 tokens
2 Destroy 30 Resonators 500 tokens
3 Destroy 60 Resonators 300 tokens
4 Earn 30 Anomaly Unique Hacks 500 tokens
5 Earn 60 Anomaly Unique Hacks 300 tokens
+ Complete all 5 bounties 400 tokens

40 SP distributed on average bounties per agent. A cut of 3.5 is applied — factions averaging 3.5 or fewer get 0 for comparison. Campaign expires at 17:10!

Anomaly Uniques

40 SP
Time: 14:00 – 17:00
Trimming: Top 10% + Bottom 10% excluded

Your job: Hack as many different Anomaly Zone portals as possible. Keep moving and hack everything you pass, especially to catch hidden Recursive State bonuses.

Recursive State Bonus

What:

Some portals enter a hidden "Recursive State" for an entire wave. No visual indicator!

Bonus:

One-time +10 to +50 Unique Hack increments per portal per Recursive instance.

Strategy:

Hack everything — you can't tell which portals are Recursive.

40 SP distributed pro rata based on trimmed average Unique Hacks per agent.

!

Portal Immunity Instability

Be aware: Only flip portals when instructed by your Team Lead.

Effect: ADA Refactor and Jarvis Virus immunity timers are unstable.
Duration: 1 hour before the first global site starts until 1 hour after the last site ends.
Range: 5 to 55 minutes, changes globally every ~30 minutes.
Risk: You will not know the current timer. Failed flips still consume the virus.

Scoring Calculation

All main components use proportional scoring. Each faction's final Season Points are calculated from their share of the total raw score.

Proportional Formula
ENL SP = ENL Score ENL + RES x Total SP

Points Calculator

Enter the raw scores for each component to see the Season Point distribution.

Component
ENL Score
RES Score
SP Pool
Stealth Ops
10
Urban Ops
10
Battle Beacons
100
Flash Shards
100
Anomaly Bounty (avg, cut 3.5)
40
Anomaly Uniques
40
ENL 150.0
150.0 RES
Total: 300.0 / 300 SP

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